

#ifndef __CORTISOL_GLVERTEXSHADER_H
#define __CORTISOL_GLVERTEXSHADER_H

#include "GLShader.h"

#include <GL/GL.h>
#include <wgl/glext.h>

class GLVertexShader
	:	public GLShader
{
public:

	GLVertexShader(const GLchar *src) 
		:	GLShader(VERTEX_SHADER,src) {
	}

	virtual ~GLVertexShader() {
	}
};

#endif /*** __CORTISOL_GLVERTEXSHADER_H ***/

